Paul Jeffrey

Paul Jeffrey

RaceDepartment Editor-in-ChiefStaff Premium

Guys, for those in doubt I can confirm this is fact, official, not fake news, confirmed at the highest level etc etc.
Leave it with me, I’m meeting the SimBin UK CEO tomorrow and more news will follow.Also, this backs up something I’ve known about for over a year, but not been allowed to say ;)Also, Also! The original images on our reveal article in 2017 featuring the BMW… please remember, as I said at the time, those were from the “proof of concept” work going on at SimBin to test the capability of UE4 using RaceRoom assets. I’ve seen them in action, and they looked great, but again I’m not allowed to either show that or talk about it :) Worth noting too that the UE4 BMW images were very rough and early, and of course content built for GTR3 will be made for UE4, rather than transporting content from R3E that was build specifically for that engine..Needless to say we bring the news first because I / we have a very good relationship with SimBin and Sector3 and other studios, and as such you can bank on plenty more exclusive content and news coming soon .cropped-962310d84da295780adde7628d3e0f78.jpg
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GTR3 is the latest installment in the critically acclaimed GTR FIA Racing series, coming to PC and next generation consoles. Enter the world of a professional GT racing driver, across the world in Endurance racing championships.


SimBin Studios UK is a newly formed English game developer committed to the creation of realistic racing experiences on current and next generation hardware, focusing on bringing the latest technology and mechanics to modern racing simulation.

Established in 2016 by veteran developers from the UK, SimBin UK has taken responsibility for developing GTR3, reviving the acclaimed GTR series for a modern audience, committed to delivering a realistic simulation with an engaging player experience.

SimBin UK studio is based in Manchester, England. Situated in the heart of the North-West within short travel distance from Merseyside, Cheshire and the Peak District.

SimBin UK aims to build relationships with motorsport and games development professionals to create exciting racing experiences that appeal to the hardcore simulation fan and to introduce casual gamers to the racing sim genre.

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The World Endurance Championship follows much of the format of the Intercontinental Le Mans Cup and features nine endurance races across the world, including the 24 Hours of Le Mans, with all races being at least six hours in duration. The calendar includes four races in Europe, two in the Americas, two in Asia and one in the Middle East, with a possible future expansion. There are four categories: LMP1 and LMP2 prototypes and the GTE category, divided into GTE Pro for teams with professional driver line-ups, and GTE Am for teams featuring a mixture of amateur drivers.

Six titles are awarded each season based on total point tally, with two being deemed world championships: Manufacturers’ World Endurance Champion and Drivers’ World Champion. The GTE Pro class champion are awarded a World Cup, while the leaders in LMP2 and GTE Am are awarded a Trophy. The final Trophy is awarded to the best privateer team amongst all four classes. The points system is similar to that used in the FIA’s other world championships, awarding points to the top ten finishers on a sliding point margin scale from first to tenth. Cars finishing the race but classified eleventh or further are awarded a half point. For the 24 Hours of Le Mans points are worth roughly 1.5x as much (i.e. 25 points for a win is worth 38 points at Le Mans).

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